Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Thursday, April 14, 2016

Exalted Hero of Slaanesh

More stuff got painted! This time what is now known as the Exalted Hero of Slaanesh, but was once known as Sigvald, the Magnificent.



I've been wanting to paint the model since I got it when it came out for 8th edition WFB, but it wasn't until I decided that I'd assemble a display in my local game shop's cabinet that I got off my ass and finished him. I already have some Slaanesh stuff in a cabinet there, but that's for the Path to Glory campaign (which I'm still workin' on), and I can't very well have them be part of two displays! This hero will be the leader of my non-campaign Slaanesh army.

Not that you'd be able to notice from my terrible photography, but I used Wargames Foundry's Native American Flesh set to paint the skin. I plan on buying a ton of different skin tone paints just to add some diversity to the Mortal Realms. I mean, why should Northern Europeans be the only heroes and maniacs? If the Realms are impossibly large, I'm sure there's going to be a ton of different cultures floating around. No one is safe from the temptations of Slaanesh, apparently.

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Thursday, February 7, 2013

Painting Challenge pt.3: the Slowdownening

Slowin' down! No matter how much I try and ignore my social, and creative obligations I found that yesterday and today I had a hard time sittin' down to paint. I did get a 2999pt. game of Warhammer in today (more on that next post), so that might've contributed to the lack of work.

I did the base coat and the shading for the skin, though. Tomorrow I'm gonna do the highlighting, and then work on the bones jutting out of the models and that should be it for the wolves. Here's hoping I can get that done by tomorrow night.
The first five
The second five
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P.S. I was going to post pictures of the contender's progress, but Blogger's being a real bitch right now and keeps tossing all pictures I upload to the top of the post. It also keeps centering all of my text, so I'm just going to let it chill out.

Sunday, February 3, 2013

Painting Challenge pt. 2: The Basening

So during SNL (reeee-ruuuuunnn!) and Almost Live (What? No 206 tonight?) I managed to get the basing done for my figures.

Chaos Warriors
Chaos Warhounds
Knights and Marauders
I think I've settled on a color scheme, and I will be implementing that in the coming weeks. I actually think I'm going to start with my Hounds and then do the marauders. I think I can get those done the quickest (they're also the least interesting).

I'll throw an army list up on this site on Monday-ish, and I have my first game with the new army book on Wednesday. Following that will be my thoughts, and a slim battle report.

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Wednesday, January 30, 2013

Painting Challenge pt.1: The Introducening

Papa Nurgle has blessed me today, folks. I'm not super-sick, but I'm just sick enough to be a little out of it. This couldn't come at a better time, because I have quite a few project to catch up on, and there was a show that I was supposed to go to tonight, that I now have to think twice about. Oh! Could you not hear the sarcasm there? We, as a digital society should really think about using a font for sarcasm. I'm sure this will alleviate much of the destructive discourse on the Internet these days.

Here are the pictures of my force for the 50-model paint challenge that I'm partaking in:
The Whole Shebang

The Warriors

The Knights and the Marauders

The Wolves
Alright, so that's all I have the energy for right now. You'll see these models progress throughout the month of February (starting this Sunday). Before I go, here's one of the other 50 models that are being painted up:

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P.S. I bought my tickets to Gen Con and I booked my hotel in Indianapolis!

Thursday, January 17, 2013

And So It Begins

The dread legions of Chaos emerge from the cloying mists and begin their inexorable march down through Kislev and into the heart of the Empire.

Knowing what you know about the speed and frequency at which I paint, you (my faithful audience) are well within your rights to speculate upon which specific madness has gripped me. Is it the dreaded mind funk; A condition that inflates one's ego to mammoth proportions? Or is it the horrid Pfeilmann's headclamp, which renders the sufferer immune to reality?

Either way I'm attempting to paint 59 models by March 10th (and, in a couple cases, I use the term model somewhat lightly considering that two of those "models" are a Daemon Prince and a Chaos Warshrine).

The reason for this insanity is twofold:

1) I have a 2999pt. Warhammer tournament I've signed up for on March 10th; for that I need to paint 5 Chaos Knights, 32 Chaos Warriors, 10 Marauders, 10 Chaos Warhounds, a Chaos Warshrine, and a Daemon Prince (the old Greater Daemon of Slaanesh, now used as his/her lesser form).

2) A couple of friends and I are undertaking a painting challenge that entails each of us to paint 50 models faster than the other throughout the month of February. I was originally going to put my 56 High Elf Lothern Seaguard up for this challenge, but in a moment of lucidity (must be Pfeilmann's headclamp after all. No lucid moments occur to an unfortunate soul in the grips of a mind funk), I decided that it might be tantamount to hubris to attempt to paint 115 models by March 10th.

So this post is the momentous one that not only begins my Warhammer tournament journal, but also begins the preparatory stages for the paint contest (the contest will have me painting the Chaos Warriors, the Marauders, and the Warhounds. Everything else will have to be finished either before and/or after the contest). Keep your diseased eyes glued to this website for more information in the coming weeks regarding some army building articles, some battle reports from test games, and blurry cellphone pictures of my mound of plastic and pewter.

May the titillating caress of Slaanesh keep you in rapturous ecstasy.

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P.S. It appears this madness has gripped me just in time (oh, Slaanesh, you devious dog, you!) as the new Warriors of Chaos are beginning to leak through the cracked tubes of the Internet.

Thursday, November 8, 2012

Look at what came in the mail today


A near-mint condition copy of "Realm of Chaos: Slaves to Darkness." It is the first half of the Realm of Chaos series (the second being "The Lost and the Damned"), and it features my favorite Chaos god, Slaanesh (what's wrong with me?).

So. I'm gonna read it. Good bye!

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Friday, July 27, 2012

Daemons and You!

Now I could go on, and on, ad nauseam on the changes to the Daemons of Chaos/Chaos Daemons update, and how it will change this, or tweak that, but we both have better things to do on the Internet, so I'll keep this as succinct and readable as I can.

Introduction
This 16-page booklet came free in the August issue of White Dwarf. With the introduction of new plastics for old Daemon favorites, the design studio felt it appropriate to update the Chaos Daemons codex for Warhammer 40,000, and the Daemons of Chaos army book for Warhammer. This booklet does not touch on every unit in the army/armies, but it only gives us a few units that were in the direst need of change. It also introduced new Slaanesh units, much to my excitement, as that damnable prince of pleasure is my favorite of the Chaos Gods.

New plastic Plaguebearers

Warhammer
Let's begin with the Warhammer portion of the Daemon changes. The most noticeable change for Daemons of Chaos is the introduction of the Soul Grinder. Though many of you may scratch your heads at the idea of a mechanical construct coming down from the Realm of Chaos into the Empire, need I point out the 4th edition Warhammer Chaos Army Book with the titan in the background?


There's always been a weird mix of the technological with the Warhammer World, so let's get over it. The Soul Grinder is about the cost of a Slaaneshi Giant, but is way more reliable. Though I wonder why I would pay 55pts for a bolt thrower upgrade for the damned thing (pun intended), it does get access to a stone thrower, a fire thrower, and what amounts to a power fist (S10) that does d6 wounds. I don't know if I'd take all three upgrades, as they're ~50pts each, but I can see taking a couple just to give it some versatility. Six Wounds and a Toughness of 7 means that it's going to be around for a bit, but the WS and BS of 3 isn't anything to write home about. Overall, I like it.

Soulgrinder

Flamers and Screamers of Tzeentch got a much-needed change. Flamers went up by 5pts and no longer destroy any unit they look at. They now count as shooting with Multiple Shots, which gives them a -1 to hit penalty. Their attacks are still flaming, but now they have a Warpflame ability which pretty much means there's a chance the unit targeted will suffer additional hits for being covered with daemonic fire. Their Strength got dropped to 4 (which makes sense). I hate to toss around the phrase "broken" the way so many gamers on the Internet do, but now they're not broken.

New plastic Flamers of Tzeentch

Screamers have an additional Wound, 2 additional Attacks, and an additional Strength and Toughness all for a measly 10pt upgrade. Their slashing attacks got better, wherein they now cause d3 S4 hits on a 4+ to one unengaged unit they move over (note that I didn't mention that the unit has to be in the open like in the old entry. Not even forests can protect you from creepy daemon fish). They also have this thing called Lamprey's Bite, which means they cause Multiple Wounds (d3) to Large Targets.

New plastic Screamers of Tzeentch

Now onto the good stuff: Slaanesh. He/She/It's got some good stuff in this update in the form of chariot-thingys. One is a Seeker Chariot of Slaanesh which is a T4/W4 chariot that does Impact Hits with Armor Piercing. If you're sick of the phrase "Glass Cannon," then I'm sorry to use it again, but this is it. It's only got a 6+ save, so don't expect this thing to take a hit. But it's 20pts cheaper than a Chaos Warrior chariot so I'm alright with that. I wouldn't say it's an amazing buy, but it's nice to see Slaanesh get a heavier hitter. It also comes in Exalted form, which doubles its Attacks and Wounds, and  gives it 2d6+1 Impact Hits with Armor Piercing! But for double the points, and a Rare space. For the last two points, I'm not sure if I'm necessarily down with the Exalted version, but I'm willing to see it in play and judge for myself. I think I'd take one, just for the sake of having more Slaaneshi stuff, but I'm not making any judgement calls either way. Ooh, but 2d6+1 Armor Piercing Impact Hits is tempting... Much like the allure of Slaanesh...


Plastic Seeker Chariot of Slaanesh


Now there's this thing called the Hellflayer of Slaanesh which looks like a Chaos version of farm equipment. It seems like a version of the regular chariot but, like the Exalted chariot, has an Exalted Alluress on it. It still has only W4, but it has an ability called Soulscent which gives the Exalted Alluress extra attacks based on the number of unsaved Wounds caused by its Impact Hits. For 130pts I think this one's a good buy. It still takes up a Rare space, which you might want for a Soul Grinder, but choice is a part of army construction.


Plastic Exalted Seeker Chariot of Slaanesh
(Can be built with two Seeker Chariot of Slaanesh boxes)


Warhammer 40,000
For 40k they pretty much just updated the same units. Flamers of Tzeentch are 12pts cheaper and are now limited to 9 models per squad (Tzeentch's number). They have an extra Wound, and an extra point of Initiative. It's important to note that all the Daemons in this update don't have Save values, but instead have the Daemon special rule (which states that they cause Fear and have a 5+ Invulnerable save).


Screamers have an extra Wound, and extra point of Initiative, and two extra Attacks for 9 more points. Again, their squad size is limited to nine models, and they get Lamprey's Bite just like their Warhammer cousins. In 40k, however, this attack does a S5, AP2, Melee attack with Armorbane. They lose Warp Jaws because of this attack. Now, just like their Warhammer cousins, they get a Slashing Attack which works similarly to the Warhammer version (d3 S4, AP-, hits (no rolling to hit) to one unit you fly over), with the exception that takes advantage of 40k's new wound allocation rules: "Use the final position of the Screamers for Wound allocation..." This means that if your opponents are hiding their choice targets at the back of their units for fear of them dying to incoming (usually 12 o' clock) fire, these puppies (er - fish) can take 'em out with a back strike. 


New plastic Nurglings


So far, I think these two units are still worth it. Flamers have always been pretty nasty, but now their Save is lower. I think Flamers are now a total no-brainer (if they weren't before), but from what I understand from people who understand the "meta-game" more than I, Chaos Daemons needed a bit of a boost.


The new Slaaneshi units take advantage of the new Chariot designation in the 40k, 6th edition, rulebook. I can't remember any specific details about Chariots (and to be perfectly honest, it's 2:38 and I'm kinda tired), but they're pretty much 11/11/10 vehicles for 40pts (for a Seeker Chariot), to 60pts (for a Hellflayer), to 90pts (for an Exalted Seeker Chariot).


Plastic Hellflayer of Slaanesh


I've noticed a couple interesting typos in regards to the Slaaneshi Chariots: For one, in the army list entry for the Hellflayer, the Alluress has I5 instead of I6 like in the Bestiary, or the other Chariot entries. Also, the Hellflayer entry doesn't have Fleshshredder like it does in the Bestiary or like the other Chariots have. 


Fleshshredder gives you a Hammer of Wrath attack (pretty much Impact Hits like in Warhammer) at S4, AP-, with Rending. It also gives you d6 of these Hammer of Wrath attacks for each Hull Point it has remaining (they all start with 2 except for the Exalted Chariot which has 4!). This makes the Exalted Chariot a total no-brainer, unlike it's more ambiguous Warhammer counterpart (it's not like the Chaos Daemon codex was brimming with other Heavy Support choices, either).


The Hellflayer is a Fast Attack choice that has the exact same rule from Warhammer: Soulscent. Except replace Impact Hits with Hammer of Wrath attacks. 


Conclusion
I imagine Games Workshop will release this as a PDF for free (or they may charge... They do have a digital library these days) a month or so after release like they've done with many White Dwarf army lists (Blood Angels 4-5, Sisters of Battle, etc.). Overall the toning-down of the Flamers in Warhammer, and the beefing up of all the Daemons in 40k were much needed. I hated Flamers in Warhammer, and I always felt that Daemons in 40k needed more punch. I don't know if these changes will fix the balance with 40k Daemons, but I'm looking forward to find out. At the very least it can't hurt. The changes in Warhammer were less dramatic, but now I really want a Soul Grinder (they finally stuck the damn thing on a base too! I'm gonna get the big oval base for my Chaos Marine Defiler), so I can use it for Warhammer and 40k.

I hope this was readable and informative. If not, then I apologize. I've gotten progressively more and more tired as this thing went on. I have a Warhammer game scheduled for 11:00 today, so I really should be up in ~5 hours to do some errands and get ready. Any more Daemonic questions, or to berate my naïveté, just leave 'em in the comments section and I'll respond in kind. I'm pretty good about allowing even the most critical comments (as you might be able to tell if you go back and see some previous comments). I just keep the filters on to weed out spam, and racist/sexist/homophobic stuff.

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Wednesday, July 18, 2012

For Chaos!

So I haven't posted in a week or so... As I stated on a previous post: I find the lack of camera disturbing. I'm considering just taking some shitty iPhone pictures just to add some content.

Fear not, however; I paint errday! I just finished a couple Chaos chariots, and two characters for my Warriors of Chaos army. I used them in a gaming event to little success (but I'm generally optimistic for their futures). Right now I'm working on some Chaos Space Marines for Warhammer 40,000 'cause I'm stoked on that.

I've written a lot on 40k lo this last month, but today I realized that the excitement I feel for this game is akin to "coming home" again. It's been four, 40kless, years and I'm excited to be excited for it again.

On the 15th I went to a monthly game day held by a local gaming club ("CHOP!" is their name), and had a blast with my Warriors of Chaos. I'm hoping to have my Chaos Space Marines ready for August 12th, which is their next games day. They're running a Warhammer tournament in a couple months too, that I'm planning on taking time off for. Once the date is secured, and my time off is guaranteed, I'll do a tournament journal like I've always wanted to. I'll most-likely use my Warriors of Chaos.

Whelp! That's it for now. I'll hopefully have something for you on Friday. I'll try and score some photos somehow, and the Internet can see what I've been working on.

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